Master one of Hollow Knight Silksong's most challenging early bosses. Learn to defeat the Last Judge with our comprehensive two-phase strategy guide.
Swings the massive censer in wide arcs, covering large areas
Time your dashes carefully and stay close to avoid the chain
Powerful downward slam that creates shockwaves
Jump over the shockwave and attack during recovery
Rapid chain attacks in multiple directions
Use aerial movement to stay above the chains
Spins rapidly with the censer extended, filling the arena
Use wall cling and wait for the attack to end
Ground-based combat with censer swings and judgment strikes. Relatively predictable patterns.
Focus on learning censer timing. Attack after judgment strikes. Stay mobile and use the arena walls for positioning.
After judgment strikes, during censer swing recoveries, brief pauses between combos
Becomes airborne, introduces divine spin attacks, more aggressive chain combinations.
Master aerial combat. Use wall-cling extensively. Be patient and wait for safe openings. Don't get greedy with attacks.
End of divine spin attacks, after failed chain combinations, brief aerial pauses
The arena walls are crucial - master wall-cling and wall-jump timing for Phase 2 survival.
Learn the exact timing of censer swings - there's a brief wind-up that telegraphs the direction.
In Phase 2, survival is more important than damage. Wait for clear openings and don't rush.
Defeating the Last Judge opens Act 2 areas and grants significant story progression.